Virtual Reality is not just a thing for AAA games. You can create VR for the web, and users only need a browser to enjoy virtual reality content. There are many interesting and compelling use cases for VR in the browser. On this page we have integrated stunning examples, like a 360 degree spherical image and a 360 degree spherical video.
Technically spoken, VR in a web browser is possible due to modern HTML5 APIs, like WebGL, WebVR, Fullscreen API and Web Audio API. Unfortunately not every browser is able to use these modern APIs, yet. So a fallback solution is always part of our WebVR projects.
Another important part of creating a WebVR experience is User Interaction Design and User Experience Design (UX Design). A WebVR project has to serve the needs of users, using a mouse, keyboard or a touch screen, and also support modern VR controllers or device rotation and position sensors.